Call for Participation
The 8th International Conference on Interactive Digital Storytelling
ICIDS 2015: 30 November – 4 December 2015, Copenhagen , Denmark
Conference website: http://icids2015.aau.dk/
Many researchers, practitioners, artists, producers and other interested participants have already registered for ICIDS 2015, and we hope that you would also like to join us in Cozy Copenhagen in December.
This year, the Eight International Conference on Interactive Digital Storytelling (ICIDS 8) will take place in Denmark at Aalborg University’s campus in central Copenhagen, Denmark, marking the conference’s return to Europe.
ICIDS is the premier annual venue that gathers researchers, developers, practitioners and theorists to present and share the latest innovations, insights and techniques in the expanding field of interactive storytelling and the technologies that support it.
The field regroups a highly dynamic and interdisciplinary community, in which narrative studies, computer science, interactive and immersive technologies, the arts, and creativity converge to develop new expressive forms in a myriad of domains that include artistic projects, interactive documentaries, cinematic games, serious games, assistive technologies, edutainment, education pedagogy, museum science, advertisement and entertainment, to mention a few.
The conference has a long-standing tradition of bringing together academia, industry, designers, developers and artists into an interdisciplinary dialogue through a mix of keynote lectures, long and short article presentations, posters, workshops, and very lively demo sessions. Additionally, since 2010, ICIDS has been hosting an international art exhibition open to the general public.
We warmly welcome researchers, practitioners, indie developers, industry partners and all other interested parties to join us in Copenhagen for ICIDS 2015!
* Registration *
All interested participants are encouraged to register via the link below. Early registration rates apply until 31 October 2015. http://icids2015.aau.dk/attending/registration/
* Accommodation *
We have arranged for the Hotel Scandic Sydhavnen, Sydhavnen and First Hotel Copenhagen to hold rooms for ICIDS 2015 Delegates. Note that after 6th of November the rooms will be progressively released, so please try to book early. http://icids2015.aau.dk/attending/accommodation/
* Academic program *
This year the review process was extremely selective and many good papers could not be accepted for the final program. Altogether, we received 80 submissions in all the categories. Out of the 48 submitted full papers, the program committee selected only 18 submissions for presentation and publication as full papers, which correspond to an acceptance rate of less than 38% for full papers. In addition, we accepted 13 submissions as short papers, 9 submissions as posters, and 3 submissions as demonstrations, including some long papers that qualified to participate within one of these categories. In total, the ICIDS 2015 program featured contributions from 48 different institutions in 18 different countries worldwide.
* Keynote Speakers *
The invited speakers for the conference so far are:
Chris Crawford, Game Design veteran, Interactive Storytelling pioneer and designer of Siboot. The title of Crawford’s keynote talk is “The Siren Song of Interactive Storytelling”
Paul Mulholland from the Knowledge Media Institute (The Open University, UK), forerunner in the use and development of interactive narrative tools for enhancing learning and museum experience;
Mulholland’s talk is titled: “Interactive narrative and museums”
* Workshops *
In addition to paper and poster presentations, ICIDS 2015 features a very rich pre-conference workshop day (December 1st) with thirteen workshops concerned with Interactive Digital Storytelling (IDS):
1) Building IDS Research and Development Bridges
2) The Ontology Project for Interactive Digital Narrative
3) Inspired Models for Interactive Narrative
4) Managing the Stage: Challenges of Participatory Storytelling
5) Storytelling lighting design
6) The overlap and Joint Potential between Theatre and IDS
7) RPGs, Edularp and Blackbox: A Theoretical and Practical Primer on Role-Playing Games and Their Relevance for IDS
8) When Our Destinies Meet: Design and Play a Blackbox Larp
9) Storytelling, Digital Media, Museums & Beuys
10) Creating Video Content for Oculus Rift – Scriptwriting for 360° interactive video productions
11) Wish Game Workshop
12) Mobile Storytelling 3.0: how to create mobile and digital location-based stories
13) Social Media fiction: Designing stories for social media.
Additional workshop details are available on the ICIDS 2015 website. http://icids2015.aau.dk/workshops/
* Art Exhibition *
In conjunction with the academic conference, the interactive narratives art exhibition will be at the industrial era museum Diesel House in Copenhagen ( http://www.dieselhouse.dk/ ). The art exhibition features a selection of 14 artworks selected from 30 submissions by an international jury and is open to the public. http://icids2015.aau.dk/exhibition/
* Venue *
The conference will take place at Aalborg University’s new campus in Copenhagen, which used to used to facilitate Nokia and is situated south-west of the center of Copenhagen.
Address: A.C. Meyers Vænge 15, 2450 Copenhagen SV.
* Organizers *
The conference will be hosted by the Department of Architecture, Design and Media Technology (http://media.aau.dk/ ) in collaboration with
The Center for Applied Game Research ( http://game.aau.dk/ ),
the Augmented Cognition Lab ( http://media.aau.dk/facilities/laboratories/augmented-cognition-lab ),
and the ReCreate Center ( http://www.recreate.aau.dk/ ).
Luis Emilio Bruni, Aalborg University, Copenhagen Henrik Schoenau-Fog, Aalborg University, Copenhagen
Sandy Louchart (The Glasgow School of Art – Digital Design Studio) Sarune Baceviciute (Aalborg University, Copenhagen)
Local Committee Chair:
Bjørn Flindt Temte
Art Exhibition Chair:
* More Information *
Additional information about the conference can be found online at: http://icids2015.aau.dk/
* Questions? *
Questions about the conference should be directed to the organizers via email at: email@example.com
Please help to distribute this call to friends and colleagues who may be interested.
See you in Copenhagen!
ON INTERACTIVE DIGITAL STORYTELLING
Nov. 30 – Dec. 4, 2015
Aalborg University, Copenhagen, Denmark
SECOND CALL FOR PAPERS
SUBMISSION DEADLINE: CLOSED
This year, the International Conference on Interactive Digital Storytelling (ICIDS 8) will take place in Denmark at Aalborg University’s campus in central Copenhagen.
ICIDS has its origin in a series of related international conferences that ran between 2001 and 2007 (http://www.icids.org/). Since 2008, ICIDS became the premier annual venue that gathers researchers, developers, practitioners and theorists to present and share the latest innovations, insights and techniques in the expanding field of interactive storytelling and the technologies that support it. The field re-groups a highly dynamic and interdisciplinary community, in which narrative studies, computer science, interactive and immersive technologies, the arts, and creativity converge to develop new expressive forms in a myriad of domains that include artistic projects, interactive documentaries, cinematic games, serious games, assistive technologies, edutainment, pedagogy, museum science, advertisement and entertainment, to mention a few. The conference has a long-standing tradition of bringing together academia, industry, designers, developers and artists into an interdisciplinary dialogue through a mix of keynote lectures, long and short article presentations, posters, workshops, and very lively demo sessions.
We welcome contributions from a large range of fields and disciplines related to interactive storytelling, including computational narrative, narratology, computer science, human-computer interaction, media studies and media production, game studies, game design and development, semiotics, museum science, edutainment, virtual and augmented reality, cognitive science, digital humanities, interactive arts and transmedia studies. We encourage original contributions in the forms of research papers, position papers, posters and demonstrations, presenting new scientific results, innovative theories, novel technological implementations, case studies and creative artistic projects in the field of Interactive Digital Storytelling and its possible applications in different domains. We particularly welcome research on topics in the following four areas:
- Theories and aesthetics of interactive storytelling
- Narratology for interactive media
- Cognitive, conative and affective aspects of narrative interactive systems
- Models of narrative logic
- The role of the author/designer in interactive storytelling
- Story/world generation and experience management
- Virtual characters and virtual humans
- Autonomous agents and multi-agent systems
- Synthetic actors
- Semantic knowledge representation and reasoning about stories
- Natural language generation and understanding
- Non-verbal interactive stories
- User modelling and narrative user interfaces
- Authoring modes and tools for interactive digital storytelling
- Media, VR and game technologies for interactive storytelling
ANALYSES AND EVALUATION OF SYSTEMS
- Methods for testing user experience in interactive storytelling
- Evaluation of interactive storytelling applications
- Reviews, critical and normative analysis of creative works
- Case studies, post-mortems and best practices
CURRENT AND FUTURE USAGE SCENARIOS AND APPLICATIONS
- Collaborative storytelling environments and multi-user systems
- Social, ubiquitous and mobile storytelling
- Interactive narratives in digital games
- Interactive cinema and television
- Interactive storyworlds
- Interactive non-fiction and interactive documentaries
- Interactive narratives as tools for learning in teaching, e-learning, training and edutainment
- Interactive narratives used in health, rehabilitation and exercise
- Interactive storytelling in roleplay, larps, theatre and improvisation
- Collaborative authoring
- Interactive narrative in the real world (live installations)
- Interactive narratives in museums
- Future applications
The review process for ICIDS will be double blind. Authors should remove all identifying information from their submissions. If you are uncertain as to how to anonymize your submission, the following guidelines are worth looking at: http://www.chi2005.org/cfp/anonymous.html
All submissions must follow the Lecture Notes in Computer Science (LNCS) format, available at: http://www.springer.com/computer/lncs?SGWID=0-164-6-793341-0. Papers must be written in English, and only electronic submissions in PDF format will be considered for review.Submissions that receive high ratings in the peer review process will be selected for publication by the program committee as Springer LNCS conference proceedings. For the final print-ready version, the submission of source files (Microsoft Word/LaTeX, TIF/EPS) and a signed copyright form will be required.
All submissions will be processed using the Easychair Online Conference System. Authors are advised to register a new account well in advance of the paper submission deadline:
THE SUBMISSION CATEGORIES ARE:
- Full papers (10-12 pages in the main proceedings) describing interesting, novel results or completed work in all areas of interactive digital storytelling and its applications.
- Short papers (6-8 pages in the main proceedings) presenting exciting preliminary work or novel, thought-provoking ideas in their early stages.
- Demonstrations and posters (2-4 pages in the backmatter of the proceedings) describing working, presentable systems or brief explanations of a research project.
- CLOSED: Submission deadline – July 10th, 2015 (11:59 pm. Hawaii Standard Time) Authors are strongly advised to upload their submissions well in advance of this deadline.
- August 21st, 2015 – Accept/reject notifications sent to authors.
- September 7th, 2015 – Camera-ready copy due.
- November 30-December 4, 2015 – ICIDS Conference.
Workshops can vary in length, from half a day to a full day. Proposals for workshops should be two to four pages in length, and include the following information:
- A brief technical description of the workshop, explaining its goals, topic and expected outcome. A format and proposed schedule, including audience, and a short draft of the call for participation.
- The names, affiliations and email addresses of the proposed organizing committee. This committee should consist of two to four people recognized in the area.
- The primary contact for the organizing committee.
- If available, a list of tentatively confirmed attendees.
Workshop organizers must submit their calls for participation to: firstname.lastname@example.org
INTERNATIONAL ART EXHIBITION
Since 2010, ICIDS has been hosting an international art exhibition open to the general public. A separate call for the International Art Exhibition will be issued here: http://icids2015.aau.dk/exhibition/
The conference will be hosted by the Department of Architecture, Design and Media Technology (http://media.aau.dk/) in collaboration with the Center for Applied Game Research, the Augmented Cognition Lab, and the ReCreate Center.
Organising committee chairs:
Luis Emilio Bruni, Aalborg University, Copenhagen
Henrik Schoenau-Fog, Aalborg University, Copenhagen
Programme Committee Chair:
Sandy Louchart, The Glasgow School of Art (Digital Design Studio)
Please see: http://icids2015.aau.dk/committees/
Questions about the conference should be directed to the organizers at: email@example.com
For further information and for updates please visit the webpage at http://icids2015.aau.dk/
Please feel free to distribute this call for papers.
Download ICIDS2015-CFP pdf version