ICIDS is a single-track conference. Workshops will initiate the main conference on Tuesday 1st of December and will be free of charge. Paper sessions will run from Wednesday 2nd of December through to Friday 4th of December and the accompanying art exhibition will start on Monday the 30th of November.
Program overview:
Day 1: Wednesday, 2. December: Chris Crawford Keynote, Long and Short Papers. Poster and Demo session + ICIDS Tour at the Art Exhibition
Day 2: Thursday, 3. December: Paul Mulholland Keynote, Long and Short Papers. A glimpse of the city on the way to the Nordic Gala Dinner
Day 3: Friday, 4 December: Special Event , Long and Short Papers + panel round off.
Programme at a glance:
Sunday. Nov 29 | Monday. Nov 30 | Tuesday. Dec 1 | Wednesday. Dec 2 | Thursday. Dec 3 | Friday. Dec 4. | Saturday. Dec 5 | |
9:00 | Workshops | 8:45 Registration 9:15 Welcome
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Registration | Registration | |||
9:30 | Workshops | Keynote: Chris Crawford | Keynote: Paul Mulholland | Artists’ panel | |||
10:30 | Workshops | Coffee Break | Coffee Break | Coffee Break | |||
11:00 | Workshops | Theoretical and Design Foundations | Current and Future Usage | Technical Advances | |||
12:30 | Artists: Expo Setup | Lunch | Lunch | Lunch | Lunch | ||
13:30 | Artists: Expo Setup | 13:00Workshops | Theoretical and Design Foundations | Current and Future Usage | Technical Advances | Art Expo Packing | |
14:00 | Artists: Expo Setup | Workshops | Analysis and Evaluation | Analysis and Evaluation | Technical Advances | Art Expo Packing | |
15:00 | Artists: Expo Setup | Workshops | Coffee Break | Coffee Break | Coffee Break | Art Expo Packing | |
15:30 | Artists: Expo Setup | Workshops | Poster/Demo Intro: 2″ PechaKucha | Analysis and Evaluation | Panel: “The Future of Meaning-Making in IDS” | Art Expo Packing | |
16:00 | Artists: Expo Setup | Workshops | Poster & Demo session | Analysis and Evaluation | Panel (cont) | Art Expo Packing | |
16:30 | Artists: Expo Setup | ICIDS Opening Reception & Demos | Technical Advances | ICIDS 2015 close. Best paper. | Art Expo Packing | ||
17:00 | Artists: Expo Setup | Copenhagen on your own. | ICIDS Opening Reception & Demos | Technical Advances | Art Expo Packing | ||
17:30 | Artists: Expo Setup | ICIDS Opening Reception & Demos | A glimpse of the city | ||||
18:00 | Art Expo Opening Reception at Diesel House | Relocate to Diesel House | A glimpse of the city | ||||
18:30 | Art Expo Tour at Diesel House | ICIDS Art Expo Tour at Diesel House | A glimpse of the city | ||||
19:00 | Art Expo Tour at Diesel House | Optional Social event | ICIDS Art Expo Tour at Diesel House | Nordic Gala Dinner | |||
20:00 | Art Expo closes | Optional Social event | Nordic Gala Dinner | ||||
Art Expo 10-20 | Art Expo 10-20 | Art Expo 10-20 | Art Expo 10-20 | Art Expo 10-20 | Art Expo 10-14 |
Printable Programme:
Schedule Dec 2nd and 3rd:
Schedule Dec 4th:
Detailed Programme:
Presenter names are formatted with bold font
For your convenience, please download overview of abstracts here – the electronic version of the proceedings will be available soon
Wednesday. December 2nd
8:45 Registration
9:15 Welcome to ICIDS 2015
9.30 Keynote: Chris Crawford
10.30 Coffee Break
11:00 Theoretical and Design Foundations
Open Design Challenges for Interactive Emergent Narrative. James Owen Ryan, Michael Mateas, and Noah Wardrip-Fruin
Design Approaches for Interactive Digital Narrative. Hartmut Koenitz
Reflective Rereading and the SimCity Effect in Interactive Stories. Alex Mitchell
Adaptive Storyworlds – Utilizing the Space Time Continuum in Interactive Digital Storytelling. Henrik Schoenau-Fog
12:30 Lunch
13:30 Theoretical and Design Foundations (Cont.)
Touchscreen Poetry. Analyzing Gestural Digital Poems. Gabriele Ferri
Tensions of Plot in Interactive Digital Storytelling. Colette Daiute
14:10 Analysis and Evaluation of Systems I:
Connecting the Dots: Quantifying the Narrative Experience in Interactive Media. Hakon Jarl Hannesson, Thorbjørn Reimann-Andersen, Paolo Burelli and Luis Emilio Bruni
Mise-en-scène Playful Interactive Mechanics to Enhance Children’s Digital Books. Fatma Al Aamri and Stefan Greuter
15:00 Coffee Break
15:30 Posters and Demonstrations Presentations including 2 minutes PechaKucha Style
Posters:
Students as Game Designers: Learning by Creating Game Narratives in the Classroom. Kristine Øygardslia
How Cognitive Niche Construction Shapes Storytelling? An Investigation of e-picturebooks as Cognitive Artifacts. Thales Estefani, Pedro Atã, and João Queiroz
Target BACRIM: Blurring Fact and Fiction to Create an Interactive Documentary Game. Mathew Charles, Brad Gyori, Sven Wolters, and Julián Andrés Urbina Peñuela
Connecting Cat – A Transmedia Learning Project. Patrícia Rodrigues and José Bidarra
Collaborative Storytelling in Unity3D: Creating Scalable Long-Term Projects for Humanists. Lynn Ramey and Rebecca Panter
Tell a Story about Anything. Mei Si
Investigating Narrative Modelling for Digital Games. John Truesdale, Sandy Louchart, Neil Suttie, and Ruth Aylett
Telling Non-Linear Stories with Interval Temporal Logic. Matt Thompson, Steve Battle, and Julian Padget
Opportunities for Integration in Interactive Storytelling. David Thue and Kári Halldórsson
Demos:
The Quality System – An Attempt to Increase Cohesiveness between Quest Givers and Quest Types. Daniel Brogaard Buss, Morten Vestergaard Eland, Rasmus Lystlund, and Paolo Burelli
No Reflection – An Interactive Narrative. Katharina Mortensen
Bird Attack: Interactive Story with Variable Focalization. Irmelin Henriette C. Prehn, Byung-Chull Bae, and Yun-Gyung Cheong
16:30 ICIDS Opening Reception and Demonstrations (Demos from AAU students, industry, ICIDS authors)
18:00 Relocating to Diesel House
18:30 ICIDS Art Exhibition 2015 Tour at Diesel House
20:00 Copenhagen by Night on your own
Thursday. December 3rd.
9:00 Registration
9:30 Keynote: Paul Mulholland
10:30 Coffee Break
11:00 Current and Future Usage Scenarios and Applications
Urban Games and Storification: The “Being Grunberg” Case Study. Paul Schmidt and Frank Nack
New Dimensions in Testimony: Digitally Preserving a Holocaust Survivor’s Interactive Storytelling. David Traum, Andrew Jones, Kia Hays, Heather Maio, Oleg Alexander, Ron Artstein, Paul Debevec, Alesia Gainer, Kallirroi Georgila, Kathleen Haase, Karen Jungblut, Anton Leuski, Stephen Smith, and William Swartout.
Novel Dramatic and Ludic Tensions arising from Mixed Reality Performance as exemplified in Better Than Life. Nicky Donald and Marco Gillies
Film Education for Primary-School Students – Interactive Storytelling as an Educational Approach to Raise Awareness of Design Structures in Feature Films. Regina Friess , Anke Blessing , Johannes Winter , Meike Zöckler , Felix Eckerle, Felix Prosch, and Philip Gondek
12:30 Lunch
13:30 Current and Future Usage Scenarios and Applications (Cont.):
Enabling Instrumental Interaction through Electronics Making: Effects on Children’s Storytelling. Sharon Lynn Chu, Francis Quek, Michael Saenz, Sourabh Bhangaonkar, and Osazuwa Okundaye
Social media fiction. Designing Stories for Community Engagement. Mariana Ciancia, Francesca Piredda and Simona Venditti
14:10 Analysis and Evaluation II:
Story Immersion in a Gesture-Based Audio-Only Game. Wenjie Wu and Stefan Rank
Towards Measuring Consistency across Transmedial Narratives. Jonathan Barbara
14:50 Coffee Break
15:10 Analysis and Evaluation II (Cont.):
Interaction in Surround Video: The Effect of Auditory Feedback on Enjoyment. Mirjam Vosmeer, Christian Roth and Ben Schouten
Generating Side Quests from Building Blocks. Tomáš Hromada, Martin Čeržný, Michal Bída, and Cyril Brom
What Makes a Successful Emergent Narrative: The Case of Crusader Kings II. Bertrand Lucat and Mads Haahr
Evaluation of Yasmine’s Adventures: exploring the sociocultural potential of location aware multimedia stories. Mara Dionisio, Mary Barreto, Valentina Nisi, Nuno Nunes, Julian Hanna, Bianca Herlo, and Jennifer Schubert
16:20 Short break
16:30 Technical Advances
The Moody Mask Model – A Hybrid Model for Creating Dynamic Personal Interactions in an Interactive Setting. Bjarke Alexander Larsen, Kasper Ingdahl Andkjær, and Henrik Schoenau-Fog
Tracery: An Author-Focused Generative Text Tool. Kate Compton, Ben Kybartas, and Michael Mateas
A semantic foundation for mixed-initiative computational storytelling. Ben Kybartas and Rafael Bidarra
17:30 Departure from the conference venue: A glimpse of the city on the way to the…
19:00 Nordic Gala Dinner [Registered Participants Only]
Friday. December 4th
9:00 Registration
9:30 Artists’ Panel
10:30 Coffee Break
11:00 Technical Advances
Authoring Background Character Responses to Foreground Characters. Fernando Geraci and Mubbasir Kapadia
Automatic annotation of characters’ emotions in stories. Vincenzo Lombardo, Cristina Battaglino, Rossana Damiano and Antonio Pizzo
Hybrid Books for Interactive Digital Storytelling: Connecting Story Entities and Emotions to Smart Environments. Hajar Ghaem Sigarchian, Ben De Meester, Frank Salliau, Wesley De Neve, Sara Logghe, Ruben Verborgh, Erik Mannens, Rik Van de Walle, and Dimitri Schuurman
Narrative Review Process: Getting Useful Feedback on Your Story. Jonathan Dankoff and Elizaveta Shkirando
12:30 Lunch
13:30 Technical Advances
Remember That Time? Telling Interesting Stories from Past Interactions. Morteza Behrooz, Reid Swanson and Arnav Jhala
Revisiting Computational Models of Creative Storytelling Based on Imaginative Recall. Sarah Harmon and Arnav Jhala
Using a Controlled Natural Language for Specifying the Narratives of Serious Games. Frederik Van Broeckhoven, Joachim Vlieghe, and Olga De Troyer
Creative Help: A Story Writing Assistant. Melissa Roemmele and Andrew S. Gordon
15:00 Coffee Break
15:30 Discussion Panel: “The Future of Meaning-Making in Interactive Digital Storytelling”
16:30 Best paper Award and Closing Remarks
17:00 See you at ICIDS 2016